Author Topic: Drawbridge Bug (an actual glitch)  (Read 377 times)

westdetroit

  • Jr. Member
  • **
  • Posts: 95
Drawbridge Bug (an actual glitch)
« on: December 27, 2024, 04:33:36 PM »
Hi Detlef. Not sure why but when I enter a bridge speed it changes some switch and even track speeds. Just want to bring it to your attention.

DPump

  • Administrator
  • Full Member
  • *****
  • Posts: 222
Re: Drawbridge Bug (an actual glitch)
« Reply #1 on: December 27, 2024, 06:30:19 PM »
It depends where you entered it. If you change the speed within the speed lists of the detailed lists, a change there will affect all elements which are using that particular speed list. This is because speed lists are shared. However, if you change the speed from within the element you want to change it for, a new speed list (block) is created, as not to affect other elements where the same speed list is also used. At the end CTC will go through all speed lists to eliminate duplicate lists.

DPump

  • Administrator
  • Full Member
  • *****
  • Posts: 222
Re: Drawbridge Bug (an actual glitch)
« Reply #2 on: December 28, 2024, 03:25:32 PM »
It has been verified now. If speed info is modified from the detailed info of a drawbridge (speed info button), only the speed limit of that particular drawbridge is modified and nowhere else. If you go to the speedlists in the detailed list panel and select either speed list block or speed list simple and modify a particular speed limit there, all objects using that speed list block or speed list simple will have their speed limit changed. As said before, these lists are shared, which saves memory and load time, and also gives you the option to change the speed limits of more than one object at once if these object share the same list. Of course you can change them individually one by one which could be tedious, but even then you could setup a template from one switch or block, and paste the template data to other objects as well.

westdetroit

  • Jr. Member
  • **
  • Posts: 95
Re: Drawbridge Bug (an actual glitch)
« Reply #3 on: January 12, 2025, 06:48:56 AM »
I'm not sure what's going on I don't even think it's the speeds at the drawbridges but it's something because I'm not changinging the speeds in the detailed list. Here's exactly what I did. Wouldn't surprise me if I did it wrong lol:
1) created the "river" (making it a foreign line of course).
2) Change the length of the river, according to the boat speed and adance warning of the approach of a boat I found 8 mph and a 2 mile approach to be good for a 15 minute warning as I looked up ships travel about 4 mph through canals abd the speed due to the fireign trains lengths being longer than ships quite often (maybe in the future we can specify what is running on the foreign line but I understand it's a start at least) and I'll do faster speeds and shirter approach for bridges that see mainly boats not ships. Anywats
3) set speed as template for use on the "canal" on the other side of the bridge
4) paste speeds on the other sude of the bridge

But, I noticed my speeds are out of whack on territories without bridges so I must have done something accidentally ie like you said somehow edited a speed file. Sorry to have bothered you over most likely an error of mine. Take care. If you want you may delete this post too.