This is probably the biggest issue - to find source data on which to build territories. Any simulator has that problem.
One way to overcome this is to build CTC territories based on ones already built for similar platforms. Train Director is basically open book, so it would not be too difficult to transform TD territories for CTC, though I haven't done it yet. We have a little bit more experience with Train Dispatcher/Track Builder territories. I don't know SimSig enough to use that as a base.
The editor makes it fairly easy to put the tracks together, but the problem starts with placing signals and assigning block lengths. Another issue are schedules, which are sometimes hard to come by. As for those, I built a tool to take information of a PDF file, transformed into a text file in a particular format that can be imported. As you can imagine, this is error prone, not to speak of all the different formats you may encounter. But is saves a lot of typing. As for block lengths, if you have a table with that kind of information... Signal placing is actually not a big deal, if you know where the blocks are separated. There are tools in CTC that place signals at exits of all or some selected blocks.
So it all depends where you get that information. Once you have some, it is a matter of tooling how to feed that into the simulator. This can get complicated, to be honest. But if you have any idea, you're welcome to make suggestions, for this or any other area.
Your WebRailRoader Team