Recent Posts

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61
CTC Suggestions / Re: Indicator boxes for switches and signals
« Last post by DPump on September 12, 2021, 05:45:42 PM »
The idea to show boxes where the cursor hovers seems to be taken from the traindispatcher,  am I right?

I have now developed a way to do just that, but there are still some details to figure out. However,  the box will show on any grid no matter what is in there. Also, it will work for the editor (the trackbuilder does not have it!)

As far as the  locked switches are concerned - I haven't made up my mind yet. I know at least for user-locked switches they're made quite noticeable in real life prototypes,  but especially for slip switches it can be quite crowded, since you have two switch motors and thus two user-locks in one grid element, which operate independently.
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CTC Manual / Now with "Table of contents"
« Last post by DPump on September 12, 2021, 05:22:20 PM »
Due to development of other manuals like ours, a page with "Table of contents" has been added, with the section #0. "Introduction" remains section #1, which has the advantage that the TOC section is always present in the sidebar. So now with 2 clicks you can go to any page you want.

This improves the navigation inside the manual tremendously, that I wonder that I haven't done it much earlier! The sidebar remains as it is, with showing "nearby" sections of the current page to keep it short. The complete TOC is of course much longer.
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CTC Announcements / Release 5.7 is now available
« Last post by DPump on August 31, 2021, 10:00:51 AM »
This simulator version includes the following changes/corrections:
  • Problem encountered when start signal at "wrong" end clicked corrected
  • Transition of detailed windows when switching between run and edit improved
  • User lock on switches can be saved in scene data
  • User lock and state of switches handling in route testing improved
  • Route Test on Schedules now displays time and station/extern names on the side
  • Some problems showing the schedule graphs in Route Test/Schedules corrected
  • Some corrections in the Detailed Route Window
  • Some display/write problems when stations or externs not assigned yet resolved
  • Dots added to pics in detailed window for slip switches
  • Context menu popup added for crosses
It is available for download at https://ctc.webrailroader.com/download-page/

As always the CTC simulator and upgrades to previously purchased territories are free.

Your WebRailRoader Team

64
CTC Suggestions / Spring Switches
« Last post by westdetroit on August 13, 2021, 06:46:27 AM »
Hi. I know you and I have discussed spring switches in the past. Just an option popped in my head after running my Dearborn desk. Can there be an option to set which route through the switch will be the "normal" position? Not all the normal position of spring switches is for straight rail sometimes, as in the case of the switch between the GTW mainline and the GTW Tunnel track at Milwaukee Jct. The mainline is actually the diverging track so its "normal"  position would be set for the diverging route. Just a thought for if spring loaded switches are implemented in the future. Speaking of which, the switch I just mentioned will now have a $ sign (which represents spring switches on my routes) on the revised 1997 Conrail Dearborn desk that I will be sending back to you in about a month and a half from now.
65
CTC Suggestions / Indicator boxes for switches and signals
« Last post by westdetroit on August 07, 2021, 08:46:46 PM »
Hi. Just wondering if it might be possible to have a "box" appear around each switch or signal when the cursor hovers over them to make it easier to select each signal or switch? Just my experience that sometimes I accidentally click on the wrong switch when two switches are side by side. Also, maybe have a "box" appear around each switch that is locked either by a route that is lined over it or locked by the user just to make them easier to see which ones are locked especially on larger layouts? I got the idea from the ATCS group that I am in.
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Sounds good. Not sure if you thought about this, and I actually thought about this for signals running time as well, but I was thinking that it should take 3 to 5 minutes to "unlock" them as the purpose of them is to allow time in case there is an approaching train. Just a thought.
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This feature has now been implemented and will be available in 5.7. The similar feature "default state of switches", available since 5.1, has also been fine tuned, e.g. inclusion in undo/redo scheme and the interaction with route testing.
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You got it👍👍
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It would be possible, probably similar to setting default state introduced a little while ago
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Hi. Would it be possible to make it so we can set user locked switches to "locked" in the editor on switches that are electric locked so that they will already be "locked" when you start a new sim?
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